So, I've been working on a way to list all shaders in a scene, and find which meshes they're applied to. My system is getting a little in depth, and was just wondering if there is a simpler way that anyone knows of for doing this. Maybe some command I'm unaware of? What exactly happens if you select a shader in the hypershade, and click on the 'Select Object with Material' option? I basically need to do that, with my script.