I'm a little worried it's my computer/hardware specifically because it doesn't happen on my laptop, but I've been getting these little render glitches in pretty much every other frame or so
Using the mip shadowmatte shader. I don't get these issues when just rendering out the shadow pass but when I turn reflections on these glitches show up.
I think I'm also getting issues with the mia shaders as well.
Attaching a screenshot.
It happens in the alpha and RGB.
Any thoughts?!
using:
Windows 7 64 bit Maya 2012
dual geforce gtx 580s