Hi Members,
i have really weird problems wih my axes and some strange rotations.
I give you a short description of my progress:
1.I import VSK and V-files into Motionbuilder 7.5.
2.I export it as an bvh- file.
3.Then I import the bvh and try to delete the reference point in the origin,
to have the hips- segment as the root of the data.
4.And then i try to convert it with the texteditor, rename the joints and som details, to use it in Poser 7.
When I delete the reference in Motionbuilder i get really weird interpretations of the axis.
If i use Constraints, it doesn't work, cause the rotation changes the direction and interpretate th axis
in two different ways without changed settings , if i play it through all frames of the motion.
On the other hand, i'm not able to solve the problems with rotating the sceleton in the first frame with using keyframes on a additional layer.
But the most strangely problem i have, is the fact, that my T-Poses at the beginning of the file are untouched by this
irrational rotations.
I hope so much that somebody have ideas or experience with this problems or maybe it gives some direct converter
to Poser-BVH, which I didn't recognize.
I spend much time to get an idea or work arround to solve it, sorry if it is only an few-clicks-problem but it drives me crazy.
I have shoot a many screnn capture, if somebody wants to see some visuals of this problem.
Thanks in advance and i hope so much , that i'll get some hints or solutions.
Mocular