Hi!
I'm having problems with baking a dynamics simulation!
My goal is to get all the transformation generated through the simulation converted into keyframes!
It''s a cube falling with gravity...
I tried the Edit > Keys > Bake Simulation, this works on all the channels except the "rotation" and "translate" attributes. They remain connected to the rigidBody_tx node, and no matter what i do, i can't seem to get them baked!
I really need to get those channels ("translate and rotation converted into keyframes, so it would be of great help if anyone knew just how to do that!!!
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