hi to all maya fans out there , i am just making an short short animated short.And of course i want some (accurate)clothes for my character.I did not want to use the approach with the panels and all this stuff ,so i modeled some polygon and nurbs clothes and converted those to cloth objects .but it does not work so well cuz i have to less control over my cloth object and the sim uses all my computer resources.Has anybody some suggestions how to simulate self modeled clothes ?..thanx