Hello,
Beginner with particles and Maya on Maya2008. I have a particle emitter, emiting streak particles, colliding onto a nurbs plane. I will eventually composite this water flow onto and piece a video in after effects. The nurbs plane represents the ground (grassy hill) that the water will flow down. I do not want to see the nurbs plane in the final render.
How do I get rid of the nurbs plane but still have my water flow properly? If I make the plane transparent, the particles disappear too.
Brad Stewart