# Combustion crash

**URL:** https://forum.highend3d.com/t/combustion-crash/8295
**Category:** Compositing
**Tags:** combustion
**Created:** [April 4, 2002, 3:31pm UTC](https://forum.highend3d.com/t/combustion-crash/8295 "2002-04-04T15:31:42Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![mpdwa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/3da27b/32.png) [@mpdwa](https://forum.highend3d.com/u/mpdwa)
#### Post date: [April 4, 2002, 3:31pm UTC](https://forum.highend3d.com/t/combustion-crash/8295/1 "2002-04-04T15:31:42Z")

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Hi,

When I am rendering an animation, even a little one (60 frames), the program suddenly close without any notice. I tried AVI, Quicktime and DivX codecs, and the same thing occurs.  
My computer: AMD 1.2Ghz, 256MB RAM, 20GB HD - Windows XP.  
Note: I use 3D studio Max with no problem.

Any idea, please, help!

Sincerely,  
Vitor

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### Author: ![cyberjay](https://forum.highend3d.com/user_avatar/forum.highend3d.com/cyberjay/32/54736_2.png) [@cyberjay](https://forum.highend3d.com/u/cyberjay)
#### Post date: [April 9, 2002, 11:41pm UTC](https://forum.highend3d.com/t/combustion-crash/8295/2 "2002-04-09T23:41:43Z")

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Do you use 3DSMAX?  
If you use a MAYA iff format.It's normal.  
I'm embarassing too

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### Author: ![renderbeast](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/r/d26b3c/32.png) [@renderbeast](https://forum.highend3d.com/u/renderbeast)
#### Post date: [April 17, 2002, 1:06pm UTC](https://forum.highend3d.com/t/combustion-crash/8295/3 "2002-04-17T13:06:05Z")

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Maybe you should use more RAM.  
I use 512 MB/AMD 1GHz without crash.

SUMAG

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### Author: ![sascha-1](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/s/e480ec/32.png) [@sascha-1](https://forum.highend3d.com/u/sascha-1)
#### Post date: [April 19, 2002, 6:55pm UTC](https://forum.highend3d.com/t/combustion-crash/8295/4 "2002-04-19T18:55:30Z")

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Which version are you using?  
If it's Version 2 check to see that Autosave is turned off. There seems to be a bug that often causes c\* to crash when autosave kicks in during rendering or Ram caching. I had the same problem and this sorted it out.
