# Creating multi-colored verticies on poly model

**URL:** https://forum.highend3d.com/t/creating-multi-colored-verticies-on-poly-model/50158
**Category:** Maya
**Tags:** modeling
**Created:** [November 27, 2002, 12:58am UTC](https://forum.highend3d.com/t/creating-multi-colored-verticies-on-poly-model/50158 "2002-11-27T00:58:31Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![user\_deleted](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/35a633/32.png) [@user\_deleted](https://forum.highend3d.com/u/user_deleted)
#### Post date: [November 27, 2002, 12:58am UTC](https://forum.highend3d.com/t/creating-multi-colored-verticies-on-poly-model/50158/1 "2002-11-27T00:58:31Z")

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Animating a model with artisan and morph targets. My problem is I need to keep track of certain vertices as they move with projected hardware texture map. Does anybody know how I can change the color of individual and specified vertices on a polyginal model?

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### Author: ![joojaa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@joojaa](https://forum.highend3d.com/u/joojaa)
#### Post date: [November 27, 2002, 12:22pm UTC](https://forum.highend3d.com/t/creating-multi-colored-verticies-on-poly-model/50158/2 "2002-11-27T12:22:32Z")

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Yes you can make them a set and instruct the set to have a drwaing override colour!
