# Crepuscular rays using Maya Fluids

**URL:** https://forum.highend3d.com/t/crepuscular-rays-using-maya-fluids/49029
**Category:** Maya
**Tags:** rendering-lighting
**Created:** [November 16, 2013, 8:29am UTC](https://forum.highend3d.com/t/crepuscular-rays-using-maya-fluids/49029 "2013-11-16T08:29:59Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![gaviez](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/g/45deac/32.png) [@gaviez](https://forum.highend3d.com/u/gaviez)
#### Post date: [November 16, 2013, 8:29am UTC](https://forum.highend3d.com/t/crepuscular-rays-using-maya-fluids/49029/1 "2013-11-16T08:29:59Z")

</div>

Hi everybody,

I would need to generate a crepuscular rays effect using Maya Fluids to create the clouds in my sky: just a simple container with no emitter.

I've tried with a parti\_volume approach, but as soon as I ceck the "auto volume" Mental Ray feature, my fluid stop being rendered.

Then, I tried with spot an point lights fog option too with no results.

Does anyone knows how to get Maya Fluids casting light rays to create this kind of effect? It would be apreciated.

Thanks in advance.
