Can anyone help me with expressions to enable instanced planes to behave like snowflakes that always face the same direction? I'd like these planes to:
- rotate verry slowly, only along the Z-axis (360 in about 30 sec)
- make the direction of rotation ( + or - along the Z-axis) be randomly determined Per Particle at creation
I have an emitter with a geometry replacement instancer so that it emits planes with image sequences of snowflakes mapped onto them. They face the camera, & I'd like each one to rotate either right or left as they emit. It's probably very simple, but I'm new to MEL..
thanks,
S