# Fluids Alpha Channel

**URL:** https://forum.highend3d.com/t/fluids-alpha-channel/41116
**Category:** Maya
**Tags:** fluids
**Created:** [February 1, 2007, 5:18pm UTC](https://forum.highend3d.com/t/fluids-alpha-channel/41116 "2007-02-01T17:18:29Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![malacay](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/ce73a5/32.png) [@malacay](https://forum.highend3d.com/u/malacay)
#### Post date: [February 1, 2007, 5:18pm UTC](https://forum.highend3d.com/t/fluids-alpha-channel/41116/1 "2007-02-01T17:18:29Z")

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hi all

i got a big problem with my fluids alpha channels. i just created a very good looking fire, rendered it out and just wanted to get it into my after effects composition. BUT ... when i import the sequence to after effects, the fire looks very bad.  
i just found out that the alpha channel takes away much of my fluids opacity even if at this position the fluids are just opag ... and yes i have a bit transparency in my shading settings ... ![](http://www.highend3d.com/boards/style_emoticons/<#EMO_DIR#>/wink.gif)

did anyone also have this effect ... and may knows a trick how to handle this.   
maybe it is a setting for the fluids rendering ... but i couldn't find anything

greets malacay

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### Author: ![joojaa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@joojaa](https://forum.highend3d.com/u/joojaa)
#### Post date: [February 2, 2007, 3:00pm UTC](https://forum.highend3d.com/t/fluids-alpha-channel/41116/2 "2007-02-02T15:00:18Z")

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did you put aes footage interpretation to premultiplied!
