hi all
i got a big problem with my fluids alpha channels. i just created a very good looking fire, rendered it out and just wanted to get it into my after effects composition. BUT ... when i import the sequence to after effects, the fire looks very bad.
i just found out that the alpha channel takes away much of my fluids opacity even if at this position the fluids are just opag ... and yes i have a bit transparency in my shading settings ... 
did anyone also have this effect ... and may knows a trick how to handle this.
maybe it is a setting for the fluids rendering ... but i couldn't find anything
greets malacay