QUOTE(casey33 @ 09/21/07, 02:45 PM) [snapback]273599[/snapback]
say what?
Yes but see do you want to MAKE the glow in post asweell while your at it this way you could adjust things like glow intensity after the fact. And if so how do you plan to make the glow happen, do you pull the values of
then just tick glow only for all your shaders
PS: your not supposed to multiply occlusion in sometimes it just works beacuse you have so simple order, but your supposed to multiply the occlusion by unshaded color of your surface and than do a weighted ADD to your scene. This incidentally wouldn't affect the glow in muting way (Tough youd porbably want to reglow anyway as you've changed the glows fundamental starting point but then youd want to redoo the glow form scratch).
So if you use tutorials like:
http://www.highend3d.com/shake/tutorials/g...hting--130.html
as your basis you should know its a bit off and uses certain artistic solutions for ordering fo the physically based idea on how it works. ITs easy to demonstrate why this ordering dont work right.
This is s classic trap youve fooled yourself in, its rather easy to be shown what to do. But very complex to understand why, and how did they get there (and if they did any mistakes on the road)