# Force Invisible objects to be seen

**URL:** https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056
**Category:** Maya
**Tags:** mel
**Created:** [August 7, 2003, 4:43pm UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056 "2003-08-07T16:43:15Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![unnurg](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/f07891/32.png) [@unnurg](https://forum.highend3d.com/u/unnurg)
#### Post date: [August 7, 2003, 4:43pm UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/1 "2003-08-07T16:43:15Z")

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Is there really no way to force invisible objects to be seen in a model Editor that I've created?? It seems like there must be a way, since the Outliner and Hypergraph get access to those nodes... Does anyone have any Ideas? Please??  
-Unnur

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### Author: ![joojaa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@joojaa](https://forum.highend3d.com/u/joojaa)
#### Post date: [August 8, 2003, 7:23am UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/2 "2003-08-08T07:23:07Z")

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hwat kind of invisible objects? you can always make them visible.

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### Author: ![unnurg](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/f07891/32.png) [@unnurg](https://forum.highend3d.com/u/unnurg)
#### Post date: [August 11, 2003, 1:12pm UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/3 "2003-08-11T13:12:39Z")

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I mean just objects that have the visibility attribute set to "off". The reason I don't want to make them visible is because I want them to remain invisible in other windows/panels.  
-Unnur

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### Author: ![bentneuron](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/b/ea666f/32.png) [@bentneuron](https://forum.highend3d.com/u/bentneuron)
#### Post date: [August 12, 2003, 5:08pm UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/4 "2003-08-12T17:08:08Z")

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When you say "model Editor", do you mean a specific model Panel? If so, you could create a custom model Panel with a special name that is consistent (or a prefix or suffix that is consistent) and turn on or off visibility for that panel only...

-bN

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### Author: ![unnurg](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/f07891/32.png) [@unnurg](https://forum.highend3d.com/u/unnurg)
#### Post date: [August 12, 2003, 5:13pm UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/5 "2003-08-12T17:13:24Z")

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That sounds like it would work, but how do I do that?   
-Unnur

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### Author: ![bentneuron](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/b/ea666f/32.png) [@bentneuron](https://forum.highend3d.com/u/bentneuron)
#### Post date: [August 13, 2003, 1:06am UTC](https://forum.highend3d.com/t/force-invisible-objects-to-be-seen/5056/6 "2003-08-13T01:06:25Z")

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Well, here's an example that will create a new Model Editor and effectively "hide" all the selected objects that you have by using Isolate Selection...

window myWindow;  
paneLayout;  
modelPanel myPanel;  
showWindow myWindow;  
InvertSelection;  
string $selected[] = `ls -sl -fl`;  
modelPanel -edit -cam "top" myPanel;  
modelEditor -edit -vs 1 -ss myPanel;

-bN
