Here is my problem - I created a fur desription for a model, assinged couple of maps, e.g. for baldness. But I don't know how to handle direction attribute. I can't assign my own map to it, because this attribute is not there in the attribute editor. The only way to modify it is to use artisan brush to paint the direction on the model. And ok, it works fine, but what now if I want to save the whole description as preset (including the direction)?
I just want to apply this fur to the same model, which is already animated in different scenes, and I want the direction to be there as well (painting it from scratch in each scene would be too much work), but whenever I apply this preset the direction is not there
So where is it? How is it handled? Whenever I paint it on the model there is a black&white map on it, so it looks like it is reading from some kind of a map - I just dont know where to find it and how to apply it to all models in different scenes.