# Geometry attached to particles

**URL:** https://forum.highend3d.com/t/geometry-attached-to-particles/7835
**Category:** Maya
**Tags:** mel
**Created:** [March 24, 2000, 5:54pm UTC](https://forum.highend3d.com/t/geometry-attached-to-particles/7835 "2000-03-24T17:54:25Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![victorli](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/v/41988e/32.png) [@victorli](https://forum.highend3d.com/u/victorli)
#### Post date: [March 24, 2000, 5:54pm UTC](https://forum.highend3d.com/t/geometry-attached-to-particles/7835/1 "2000-03-24T17:54:25Z")

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Hi!

Somebody know how can i atttach geometry to particles.Is there a plug in or mel script.

thanks.

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### Author: ![msimon](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/7993a0/32.png) [@msimon](https://forum.highend3d.com/u/msimon)
#### Post date: [March 24, 2000, 7:20pm UTC](https://forum.highend3d.com/t/geometry-attached-to-particles/7835/2 "2000-03-24T19:20:54Z")

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There is the particle instancer, or you can group geometry, and then connect a particle's world centroid attribute to the group's xyz translate values. The procedure is in the Dynamics manual, just look up centroid in the index. Note that the particle instancer rotation settings are a little funky.
