I have some polygonal hair, in order to use the maya hair system for that I made joints for the places where my hair needed to move (all dreadlocks actually), and placed nurbs curves on the joints.
I used Create CV curve for that, and later took seperate Output curves from the hairsystem to drive spline IK's for each joint chain.
It all works very well, except when for some reason, both ends of the output curves stay in one place...
Does anyone know where this comes from and how to fix it? I don't have a whole lot of time left so if someone would be able to answer swiftly it would be nice.
http://img268.imageshack.us/my.php?image=mayahaircurveissue.jpg