Well polygon modelling + boolean is a sure way to get huge problems with normal interpolation
That's what i think makes a second or third boolean command impossible
Thats easy to refute. Its very thin nonlamina fases that gets maya. But maya survives it if the order is right. Assuming the mesh is booleanable in forst place at the local atea.
Still to this day NOBODYS sent me a mesh that wasn't deliberately broken (which can be fixed) that wouldnt boolean. But I know poly booleand fail in one specific circumatnce that allmost never ever comes into play.
Anyway im accepthing candidates for the first ever unbooleanable suface. Like i said there is one case thet should be valid but for some reason is not but its so obsucre that ive yet to observe on in the wild.
Offcourse lamina faces and nonmanifold surfaes dont count because they constitute a impossible surface that dont obey laws of reality, and booleans cant hack unreal surfaces for obvious reasons.