Hey guys currently I am working on maya’s paint effects(toon shaders) and had come out with a problem in it is that I have set certain values for its line attribute but the time when I am rendering it if the camera is far from the object it is ok but if it is near to the camera it is looking odd …..
Means if it is a long short the output is ok but if it is the close one it is not and so every time I have to manually change the line attribute can’t we write a script for the same so that both the lines attribute and camera settings should match up means even if camera is near or far from the object the output should remain same and the user should not get bothered of change it manually……