# Hide/unhide normals

**URL:** https://forum.highend3d.com/t/hide-unhide-normals/43940
**Category:** Maya
**Tags:** new-user
**Created:** [September 23, 2004, 6:39am UTC](https://forum.highend3d.com/t/hide-unhide-normals/43940 "2004-09-23T06:39:24Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![mrthehawk](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/b3f665/32.png) [@mrthehawk](https://forum.highend3d.com/u/mrthehawk)
#### Post date: [September 23, 2004, 6:39am UTC](https://forum.highend3d.com/t/hide-unhide-normals/43940/1 "2004-09-23T06:39:24Z")

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So... how does one unhide/hide the polygon normals? Thanks guys!

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### Author: ![gmask](https://forum.highend3d.com/user_avatar/forum.highend3d.com/gmask/32/192_2.png) [@gmask](https://forum.highend3d.com/u/gmask)
#### Post date: [September 23, 2004, 6:46am UTC](https://forum.highend3d.com/t/hide-unhide-normals/43940/2 "2004-09-23T06:46:52Z")

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Display\>Polygon Components\>Normals

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### Author: ![mrthehawk](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/b3f665/32.png) [@mrthehawk](https://forum.highend3d.com/u/mrthehawk)
#### Post date: [September 23, 2004, 6:51am UTC](https://forum.highend3d.com/t/hide-unhide-normals/43940/3 "2004-09-23T06:51:29Z")

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thank ye

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### Author: ![dezfx](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/d/ce73a5/32.png) [@dezfx](https://forum.highend3d.com/u/dezfx)
#### Post date: [September 25, 2004, 4:57am UTC](https://forum.highend3d.com/t/hide-unhide-normals/43940/4 "2004-09-25T04:57:13Z")

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Or you could apply this script to a hotkey that will toggle the normals on and off for your selected objects.

string $all[] = `ls -sl`;  
toggle -normal $all;
