(digital domain - motorola "pebl" )
how to render 3D fluid explosion separate color of each hightlight color, shadow color like this image ?thank you very much for answer my question.
It's done in Houdini / Storm
Cody Harrington describes the process here. Essentially this is a cloud lit from three angles with red, green and blue lights. It's designed so you can color balance then monochromet then comp it.
thank you very much for help me , Allegro