# Human IK joint rotation problem

**URL:** https://forum.highend3d.com/t/human-ik-joint-rotation-problem/47422
**Category:** Maya
**Tags:** rigging-character
**Created:** [June 30, 2012, 5:35am UTC](https://forum.highend3d.com/t/human-ik-joint-rotation-problem/47422 "2012-06-30T05:35:13Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![9abs9](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/9/4491bb/32.png) [@9abs9](https://forum.highend3d.com/u/9abs9)
#### Post date: [June 30, 2012, 5:35am UTC](https://forum.highend3d.com/t/human-ik-joint-rotation-problem/47422/1 "2012-06-30T05:35:13Z")

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Hi, I have been trying to rotate my characters hand to punch and I used the human IK tool but when I make the hand thing, turn it rotates the wrong way, I want it to go clockwise it goes counterclockwise. Also whenever I ty to make it negative so it goes the right way Maya automatically switches it back to the wrong way, I have been searching google and trying to find a sulution but I was&nbsp;unsuccessful. Please help!

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### Author: ![gohjij](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/g/cdc98d/32.png) [@gohjij](https://forum.highend3d.com/u/gohjij)
#### Post date: [November 10, 2014, 12:32am UTC](https://forum.highend3d.com/t/human-ik-joint-rotation-problem/47422/2 "2014-11-10T00:32:31Z")

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Hey, I’m having exact same problem. Ugh.. So frustrating.. does anyone know how to do it? ;-(
