i was wondering if somebody is using maya 2012
and has experience if the Ligth linker problems (lots of connections,
scene slowdown) is still there? It is hard to reproduce so would be
good to know.
It creates lots of connections to light linker node (common with
referenced scenes) and causes scene slowdown for opening and saving.
Spreads when imported to other scenes.
Anybody happes to have an old "infected" scene i can use to test
they can send me or upload?
Thanks