I know i might be asking too many things at one time.......
but its very important and ugent...
Firstly-
I am developing a small antarctic scene full with the natural activities of Emperor Penguins.
I have a model of penguin model ready, its a nurbs object and I have textured it using paint texture tool. The problem is that when I duplicate the model to attain a new model, I dont get the texture along with it. I tried duplicating the model with the history as well but still it doesnt work. Is it really possible to do so, if yes how ??
Secondly-
I want to develop many penguins so that i compose a nice scene full with penguins all behaving randomly. I know its possible using the instance geometry thing in Maya, but
- I dont know how exactly it is done,
- how effective it is,
- Is it really possible to develop one model and animate it and instance it many times using the instance geometry so that i have many penguins behaving randomly.
I want the effect of a scene in Mummy wherein the killer bugs appear in wast numbers, there however particles plus few MEL's were used to generate those tousand of bugs. If its possible to develop the penguins using this method of particles, please do tell as well.
Thanx.