# Inverse ViewFit

**URL:** https://forum.highend3d.com/t/inverse-viewfit/7819
**Category:** Maya
**Tags:** mel
**Created:** [April 13, 2000, 3:43pm UTC](https://forum.highend3d.com/t/inverse-viewfit/7819 "2000-04-13T15:43:16Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![mabrams](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mabrams](https://forum.highend3d.com/u/mabrams)
#### Post date: [April 13, 2000, 3:43pm UTC](https://forum.highend3d.com/t/inverse-viewfit/7819/1 "2000-04-13T15:43:16Z")

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Is there an easy way to determine those objects which a camera "sees"? This is sort of the inverse of the MEL viewfit command where the camera is positioned so as to "see" the selected objects.
