Hello world!
At the moment I'm creating an animation with the Animo rig in Maya for my studies and I'm having little problem here. I hope you guys can help me out! Well let's get to it:
I'm animating the fully rigged Animo character in maya lifting a bar with weights to each side like a weightlifter
. Since I can't parent-constrain my wrists to the bar i have to do vice-versa. If I parent-constrain one wrist it would be working but I have to seperately key the other hand to finish the whole animation otherwise there would be just one hand lifting the weight.
The result should be by moving one hand the second one is translating with it like there's a pole between them (the bar). I guess the rig shoud be built for this am I right? Cause there is no way to parent the two hands so i can control both hands with one controller?
