I agree. The memory location (0x00000000) sounds really strange. The program should not try to write to that address at all. It seems that it's Maya's erratic behavior rather than RAM problem. It might be because of running it on XP-HomeEdition. I don't know... Since I really don't want to reinstall the OS anytime soon (I have dozens of applications installed on my PC which I don't care to re-install), I guess I'll have to give up on Maya for a while.
Sigh.