ah yes, multi attributes, that did the trick...
i ran into a bad bit of business using a script i downloaded, which basically locked everything in my scene
all is well now! thanks!
one more quick question about multi attributes...given something like dagSetMembers, I can get the size of it with getAttr -s, but how do i know what the indices are?
i.e. i know i have 14 entries, but when i look at some of the attributes, they have indices like dagSetMembers[25]...how i can find the index of each of the 14 entries?