QUOTE(ewerybody @ 05/08/08, 06:27 PM) [snapback]285254[/snapback]
I / we use several SceneOpened scriptjobs for years now in production. I don't know of any problem with that so far crossingFingers :]
Well i dont see much problems with SceneOpened mosly is see -attributeChange as potentially problematic as its often used in vain for trying to glue in place something teht shouldnt be touched in mel
Events:
idle
idleHigh
have allmost no use in mel
And selection Changed is best not overloaded too much, so engineering things better is the way to go here.