# Mentall Ray And Maps

**URL:** https://forum.highend3d.com/t/mentall-ray-and-maps/63010
**Category:** wip
**Created:** [October 9, 2007, 11:50pm UTC](https://forum.highend3d.com/t/mentall-ray-and-maps/63010 "2007-10-09T23:50:43Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![varkatope](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/v/41988e/32.png) [@varkatope](https://forum.highend3d.com/u/varkatope)
#### Post date: [October 9, 2007, 11:50pm UTC](https://forum.highend3d.com/t/mentall-ray-and-maps/63010/1 "2007-10-09T23:50:43Z")

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I'm very new to Maya. I'm currently working on a car texture.   
The look i'm after is that of a muddy car. I have used Blinn and then added the dirt maps using layered shader, and this seems to work fine. Instead of the Blinn i want to use a Mental ray shader (car paint phenomenon) but i don't know how to use the dirt maps on a Mental ray shader. Can someone please give some advice!

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### Author: ![kdf](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/k/919ad9/32.png) [@kdf](https://forum.highend3d.com/u/kdf)
#### Post date: [November 26, 2007, 10:51pm UTC](https://forum.highend3d.com/t/mentall-ray-and-maps/63010/2 "2007-11-26T22:51:10Z")

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Try here:

[http://www.lamrug.org/resources/doc/paint.html](http://www.lamrug.org/resources/doc/paint.html)
