Hi,
I'm curious in how I'd go about achieving the material depth of a microphone head from a texture.. it almost has a woven fabric look the way it inter-links so I'm guessing you wouldn't use a bump map? Any help is much appreciated! Many thanks!
Paul
if i were in ur place, i wouldnt try achieving that with texture. i would advice arranging a few cylinders in a wat that looks like the picture and then combining it and then using the Bend modifier or Lattice. sorry bout the bad english
Thanks,
I Tried using a bump map, I managed to get it looking ok but I agree, it would be better modelled. Gonna give it a go..
Cheers for the advice!