How can I make the render farm ignore a missing map? The material its self doesn't even exist on the computer or anywere, but maybe a piece of geometry has it so thats why its not working. Is there an easy way to find that geometry with the missing texture? Also there is a missing External Dll. that doesn't exist on the computer. I looked in the plug-ins manager and couldn't find it. Its just flat out not on the computer. So both of these files don't exist anywere and I don't need them anyhow. Can I by-pass the error somehow?