its true thet theres only one available input. Hwever that doesnt actually mean it doesnt work with multiple inputs. If you have
output -> input
yes nothing mor vcan input but nothing says you cant do
output1-> input1 of some other node
output2-> input2 of some other node
some other node output -> input you need.
Now for trasformations that node is probably a parent contraint node fed by many transforms , tough it could be atleast any of the following nodes: Point Constraint, blend Weighted, bend two Attr, choise, blend, blend colors, plus minus average, expression.
Furtermore you might not use a pth anim node for the lookup...
Maya is wonderful with how many options it gives you, but
ti does take a while before you can take advantage of it lol.
Yes but thets like all else theres allways a unlimitted amount of options.