Hi everyone!
I'm working on a character setup (a security camera) and I need to use deformers to give it some expressions.
I found out that you can apply more deformers to an object (like bend deformers, lattice etc) but just one soft deformer, since its output is directly referred to a mesh input..I can't even apply it to a group so I can't group a mesh and apply the soft deformer to the group.
Does anyone have an idea of how I can bypass it??
Thank you so much