# My first lip-sync

**URL:** https://forum.highend3d.com/t/my-first-lip-sync/66153
**Category:** wip
**Created:** [February 26, 2001, 1:24am UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153 "2001-02-26T01:24:00Z")
**Posts on this page:** 10
**Page:** 1

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### Author: ![ikke](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/i/5f8ce5/32.png) [@ikke](https://forum.highend3d.com/u/ikke)
#### Post date: [February 26, 2001, 1:24am UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/1 "2001-02-26T01:24:00Z")

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Test of animation in progress. Feedback welcome.

[http://www.jonesinc.com/images/inkimages/movies/gusto3.mov](http://www.jonesinc.com/images/inkimages/movies/gusto3.mov)[http://www.jonesinc.com/images/inkimages/movies/gusto3.mov](http://www.jonesinc.com/images/inkimages/movies/gusto3.mov)

-Mitch

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### Author: ![matthewomen](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/ee59a6/32.png) [@matthewomen](https://forum.highend3d.com/u/matthewomen)
#### Post date: [February 26, 2001, 12:31pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/2 "2001-02-26T12:31:34Z")

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Nothing comes up. The address bar just reads "link" then dies.

Kickin' and Screamin' out of the Womb with a pencil  
in hand and now a mouse in my brain.

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### Author: ![ikke](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/i/5f8ce5/32.png) [@ikke](https://forum.highend3d.com/u/ikke)
#### Post date: [February 26, 2001, 1:27pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/3 "2001-02-26T13:27:41Z")

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Try it now (bad html syntax on my part).

-M

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### Author: ![ploi](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/p/58956e/32.png) [@ploi](https://forum.highend3d.com/u/ploi)
#### Post date: [February 26, 2001, 2:34pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/4 "2001-02-26T14:34:50Z")

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Looks great - good work - the only thing that I would say is that you went for a very natural look and achieved it but I think that you need a few more blend shapes in the mix. Alot of the sylibals are looking alot like the same open shut open shut action. Try mixing it up a little. But everyone can find a way to improve something - what you have acomplished so far is great stuff - keep posting.

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### Author: ![matthewomen](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/ee59a6/32.png) [@matthewomen](https://forum.highend3d.com/u/matthewomen)
#### Post date: [February 27, 2001, 3:22am UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/5 "2001-02-27T03:22:28Z")

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Finally got a chance to see it. Awesome. I agree with the last guy in the switch up part but otherwise awesome. I like how you shifted his eyes and the jigling of his chin. It was a treat to watch. Thanks.

Kickin' and Screamin' out of the Womb with a pencil  
in hand and now a mouse in my brain.

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### Author: ![ikke](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/i/5f8ce5/32.png) [@ikke](https://forum.highend3d.com/u/ikke)
#### Post date: [February 27, 2001, 4:58pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/6 "2001-02-27T16:58:29Z")

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Thanks guys for the kind words and tips. I assume by "blend shapes" you are talking about facial morph targets (not using Maya here). I agree that this would help, but I've forced myself to "let go" of the facial animation at this point to concentrate on finishing up the torso/body movements so I can mosey along to the next project ![](http://www.highend3d.com/boards/style_emoticons/<#EMO_DIR#>/smile.gif)

-Mitch

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### Author: ![design-engine](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/d/34f0e0/32.png) [@design-engine](https://forum.highend3d.com/u/design-engine)
#### Post date: [February 27, 2001, 6:39pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/7 "2001-02-27T18:39:50Z")

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Very good!.....lots of life to this character...little more work needs to be done in refining the lip sync needs more movement ion the corneres of the mouth maybe or more bend in the lips...  
How did you get the cheeks to jiggle and what software did you use.

Mojo Risin

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### Author: ![ikke](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/i/5f8ce5/32.png) [@ikke](https://forum.highend3d.com/u/ikke)
#### Post date: [February 27, 2001, 7:04pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/8 "2001-02-27T19:04:45Z")

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I used Max R4. The fat jiggle was done via Flex (Max's built-in softbody dynamics).

-Mitch

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### Author: ![jack-lemmon](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/e5b9ba/32.png) [@jack-lemmon](https://forum.highend3d.com/u/jack-lemmon)
#### Post date: [February 27, 2001, 10:23pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/9 "2001-02-27T22:23:35Z")

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very nice work, Mitch. I've seen some of your other work before and think your texture work is really good.  
How about a tutorial?

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### Author: ![alzhem](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/a/f05b48/32.png) [@alzhem](https://forum.highend3d.com/u/alzhem)
#### Post date: [March 1, 2001, 12:43pm UTC](https://forum.highend3d.com/t/my-first-lip-sync/66153/10 "2001-03-01T12:43:31Z")

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Fantastic eye animation...the jowl movement is cool, though the more I watch it the more I think a little less would actually be more effective. The eyes are the best thing about it though...really great texture job too...
