# Need a starting point

**URL:** https://forum.highend3d.com/t/need-a-starting-point/43588
**Category:** Maya
**Tags:** new-user
**Created:** [June 30, 2005, 1:40am UTC](https://forum.highend3d.com/t/need-a-starting-point/43588 "2005-06-30T01:40:30Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![tb582](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/t/8edcca/32.png) [@tb582](https://forum.highend3d.com/u/tb582)
#### Post date: [June 30, 2005, 1:40am UTC](https://forum.highend3d.com/t/need-a-starting-point/43588/1 "2005-06-30T01:40:30Z")

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I need a starting point, I'm trying to model my first object in maya, A standard kodak negative film canister...

Someone point me in the right direction

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### Author: ![joojaa](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@joojaa](https://forum.highend3d.com/u/joojaa)
#### Post date: [June 30, 2005, 9:47am UTC](https://forum.highend3d.com/t/need-a-starting-point/43588/2 "2005-06-30T09:47:29Z")

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hit f1 and go trough the tutorials. (do them dont just read them)

Anyway youd probably just want to draw two panar curves g (one for the cap) and then a lathe
