Hi.
Sorry for very basic questions.
Nurbs UV is editable in XSI.In Maya, I can't see any UVs.Generally speaking, can I tweak Nurbs UVs?Or it's just XSI specific?
I exported the Nurbs surface as a dotXSI file.Then import it back to XSI.The UV is defferent. I projected a file texture from the top. But imported one is projected from the side.How can I export and import Nurbs surfaces properly with dotXSI?
I believe that this is one of the only things that XSI NURBS are "better than other apps" at.
NURBS in XSI are poorly supported. I would use subivision surfaces instead. The poly tools are 100 times better than the NURBS tools. If you are coming from Maya and are expecting good NURBS tools you will be dissapointed. As for the poly tools, the opposite seems to apply.
Thank you for your immediate reply.Ok I will stick to poly modeling.
You are welcome.You'll be glad you did.