I think, what charlesleguen means is a region rendering. U can do this since M6.5.
mental ray for Maya batch rendering now supports user-defined region rendering. Use the new -reg flag, for example:
CODE
render -r mr -reg 0 100 0 100 scene.ma
where -reg 0 100 0 100 indicates the region to be rendered in pixels (left, right, bottom, top).
The above command renders the lower left 100 x100 pixel region of the scene.
But the time u preserve will be not much, because empty parts are rendered very fast with MR.