# Objs And Shaders Exporting

**URL:** https://forum.highend3d.com/t/objs-and-shaders-exporting/42274
**Category:** Maya
**Tags:** new-user
**Created:** [July 23, 2008, 3:16am UTC](https://forum.highend3d.com/t/objs-and-shaders-exporting/42274 "2008-07-23T03:16:50Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![neptunian](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/n/f0a364/32.png) [@neptunian](https://forum.highend3d.com/u/neptunian)
#### Post date: [July 23, 2008, 3:16am UTC](https://forum.highend3d.com/t/objs-and-shaders-exporting/42274/1 "2008-07-23T03:16:50Z")

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Hi Folks

Looking to pick someones brains!!!

Me and a friend are experimenting with the jMonkey game engine, he's a coder  
and im a 3d artist with a (only 1 year) games background.

I have a model that i am exporting to test the collision, but i cant figure out how to export the textures...

I export the model and all the UV info is correct, but the shaders wont come up,

1. How do i export the shaders? To work in maya firstly and to work in the jmonkey engine secondly?

Any help would be greatly appreciated!  
Mike
