# Paint Weights tool subdivision surfaces

**URL:** https://forum.highend3d.com/t/paint-weights-tool-subdivision-surfaces/61632
**Category:** Xsi
**Tags:** animation
**Created:** [March 29, 2002, 8:17pm UTC](https://forum.highend3d.com/t/paint-weights-tool-subdivision-surfaces/61632 "2002-03-29T20:17:27Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![chechen](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/c/f475e1/32.png) [@chechen](https://forum.highend3d.com/u/chechen)
#### Post date: [March 29, 2002, 8:17pm UTC](https://forum.highend3d.com/t/paint-weights-tool-subdivision-surfaces/61632/1 "2002-03-29T20:17:27Z")

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Why is it that after I paint weights to something, and I go back, the weights have re-assigned themselves on the joints. I go back fix it, and they mess up in a new way. I have this problem in the component editor, i can't set anything completely to zero, I change the value for one vertex and it re-assigns the rest to equal 1, it's so annoying. Why does it do this? I'm using maya 4

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### Author: ![mental](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/c77e96/32.png) [@mental](https://forum.highend3d.com/u/mental)
#### Post date: [March 29, 2002, 9:31pm UTC](https://forum.highend3d.com/t/paint-weights-tool-subdivision-surfaces/61632/2 "2002-03-29T21:31:47Z")

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wrong forum

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### Author: ![chechen](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/c/f475e1/32.png) [@chechen](https://forum.highend3d.com/u/chechen)
#### Post date: [March 29, 2002, 11:41pm UTC](https://forum.highend3d.com/t/paint-weights-tool-subdivision-surfaces/61632/3 "2002-03-29T23:41:06Z")

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Sorry, I did that on accident, can an admin move it or something?
