I've created an explosion with pt blowup but for some reason it will not render past frame 100. The duration is set to 200 and the particles and structure rate are set to last well beyond frame 100. Its like it just turns off at 101. Any ideas what could be wrong? Is this a bug?
Do you have enough disk space to hold all the .PTP files?Usually they get put on your C drive.Your animation is set to 200 frames, right? Good luck.
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Yeah, i've got lots of space and the animation is set to 200 frames and the blow up is set to start at frame1 with a duration of 200. Thought maybe I was keying it wrong but when i drag the fcurves back in the timeline the particles are there but still don't render past 100 frames.
Got the problem solved, reply is a little late, sorry. Finally got it to render, get this, rendered the complete animation through the GUI interface but not through the shell.