hi, i want to animate a car along a path but the car always faces in the same direction how do you make the car follow and face the path? thanks in advance... bowesy
Try Constraint/Tangent. I recommend setting up your animation with a null object then make the car child of it.
Once you apply the path animation, your car (or null) will have a translation function curve, which is defaulted to ease in and out. You can modify this curve to change he car's speed or position in time. Just make the curve linear, if you need it to travel at a constant speed, like looping around a track (closed path).
If you need the car to skid or move in a difference direction than the the direction it is traveling (like a helicopter) instead of using a tangency constraint use another path and animate a null object on it. Then use Constraint/Direction.
If the car has to bank (like an air plane), you can control the roll by placing a null object above it and using constraint/up vector.
Hope this helps,Urp
Cheers mate, thanks a lot!
dont forget, if you want the car's front to go forward, ie if you want the car to properly run along the path, you have to make shure the red axis (x) of the null is pointed in the direction you want along the path.
just an FYI.