# Poly Head

**URL:** https://forum.highend3d.com/t/poly-head/64571
**Category:** wip
**Created:** [March 31, 2001, 10:44pm UTC](https://forum.highend3d.com/t/poly-head/64571 "2001-03-31T22:44:10Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![graff](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/g/db5fbb/32.png) [@graff](https://forum.highend3d.com/u/graff)
#### Post date: [March 31, 2001, 10:44pm UTC](https://forum.highend3d.com/t/poly-head/64571/1 "2001-03-31T22:44:10Z")

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Hello, I am working on a head in my animation III class. Please give me any input! Thanks.

![](http://www.msstate.edu/~cng1/images/face.jpg)

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### Author: ![nicla](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/n/da6949/32.png) [@nicla](https://forum.highend3d.com/u/nicla)
#### Post date: [March 31, 2001, 11:02pm UTC](https://forum.highend3d.com/t/poly-head/64571/2 "2001-03-31T23:02:47Z")

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Wow i like it, well modeled. The mouth is perfect, and the eyes. I like it very much. What technique you used?

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### Author: ![twedzel](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/t/7ea924/32.png) [@twedzel](https://forum.highend3d.com/u/twedzel)
#### Post date: [April 1, 2001, 5:31am UTC](https://forum.highend3d.com/t/poly-head/64571/3 "2001-04-01T05:31:46Z")

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Nice work... coming along well, good detail in the lips, still a litllte "soft" though, could use more pronounced ridges where the planes of the lips change direction. Really watch the planes of the face, particularly where the bridge of the nose meets the forhead and where the eye sockets meet the cheek bones, a good author on the subject is George Bridgman, he does a series of books about life drawing and constructive anatomy, it would really give your model that extra depth. I'd also watch the shape of the eyes and the thinckness of the lids, they seem a little off. But of course this is all being quit picky, over all nice work.

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### Author: ![mmwax2](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/m/57b2e6/32.png) [@mmwax2](https://forum.highend3d.com/u/mmwax2)
#### Post date: [April 1, 2001, 8:53am UTC](https://forum.highend3d.com/t/poly-head/64571/4 "2001-04-01T08:53:33Z")

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hey.. nice. can't really say much since it is just a face, and faces are hard to critic since there are a variety on them. so us your textured face, because thats the challenges.
