hi there thanks for the reply
I'm using maya 2009, and as it appears, the blurring of the objects behind will be gone if I scale up object A, meaning the blurring only happens within are particular size range.
If I scale up everything in the scene uniformly by say 10 times, the blurring doesn't happen, but if all the objects in the scene remains at scale x1 and below, the blur will be there. Not sure if this is a bug, but I'm leaning more towards certain settings in the mia material X that I am unfamiliar with and need to tweak before I get the desired result.