So I asked this question a few months ago on this board (here's the link to the previous question: http://www.highend3d.com/boards/index.php?...mp;#entry266192 ) and while I did get some useful solutions to what I was trying to accomplish, the problem--whatever it is--still remains the same.
Basically, I am trying to ANIMATE VERTICES. But when i KEY VERTICES, the Values i Key get More-Than-Doubled....EXAMPLE:
Let's say I create a POLYGON CUBE
Then I switch to Vertex Mode
Then let's say I select 1 VERTEX
I set my Red Cursor at Frame 1 and Choose ANIMATE > SET KEY
Then I set my Red Cursor at, say, Frame 10
Then I move that 1 VERTEX's Y-Value to "1.000"
I go to ANIMATE > SET KEY
So that SHOULD move the 1 VERTEX from Y-Value 0.000 (it's starting point) to Y-Value 1.000.....
However, EVERY SINGLE TIME I do this operation Maya more-than-doubles whatever the Second Value was....i.e. Instead of the 1 VERTEX Deforming from 0.000 to 1.000 (deforming about 1 Inch, that's just me eyeballing it) it Deforms from 0.000 to about 2.450.
The suggestions I got previously were:
1. Stop using "KEY ALL" and use "SET KEY" instead....Tried that....The Values still More-Than-Doubles no matter which way I set the Keys
2. Use "CLUSTERS"....Tried that.....CLUSTERS actually Successfully Keyed....i.e. Maya does not More-Than-Double the Key Values I set for CLUSTERS....However, this doesn't seem to change the fact that I Should Be Able to Key Vertexes, right? I've done it before...Maya just seems to not allow it anymore. CLUSTERS are great, but Keying Vertices seems like a very crucial element in Animation, and I'd like to be able to figure out what's wrong here.
Any suggestions? I've checked everything I possibly could in terms of Simple Things...i.e. this isn't just a 'Bonehead Error'....and I've Googled 'Maya Vertex Keying' and the like...no luck. Any help is appreciated.
Here's a Link to a Quicktime Video Screen Capture of the problem....You can see that whenever i Key the Second Value, Maya allows me to Key the Values, but whenever I go to Play the Timeline, Maya has automatically--for whatever reason-- doubled the Values I put in: http://www.salvatoretheintern.com/rosedale...mayaproblem.mov