i'd start with:
CODE
Color1 = Color(720, 576, 1, 0, red, red, 1, 0);
ColorWheel1 = ColorWheel(250, 250, 1, 0, 1, 1, 1);
Rotate_SPIN_W_MBLUR = Rotate(ColorWheel1, Hermite(0,[0,99.71,99.71]@1,[1960,99.71,99.71]@10),
1, width/2, height/2, 1, 0.5, 0);
Brightness__BREAK_C = Brightness(Rotate_SPIN_W_MBLUR, 1);
Move2D_WO_MB = Move2D(Brightness__BREAK_C, Hermite(0,[460,-98.75,-98.75]@1,[1,-98.75,-98.75]@10),
Hermite(0,[317,-98.27,-98.27]@1,[-14,-98.27,-98.27]@10),
Hermite(0,[0,0,0]@1), 1, Hermite(0,[1,0,0]@1), Hermite(0,[1,0,0]@1),
0, 0, Hermite(0,[150,0,0]@1), Hermite(0,[150,0,0]@1), "default",
xFilter, "trsx", 0, 0, 0.5, 0, 0, time);
Over1 = Over(Move2D_WO_MB, Color1, 1, 0, 0);
it the object is already movig around, you could stabilize it, then add the rotation blur, and matchmove it back to the original position.
there are probably more elegant ways to do this 
++ christoph ++