# Referencing the Graph Editor from the API

**URL:** https://forum.highend3d.com/t/referencing-the-graph-editor-from-the-api/7363
**Category:** Maya
**Tags:** mel
**Created:** [March 19, 2001, 10:05pm UTC](https://forum.highend3d.com/t/referencing-the-graph-editor-from-the-api/7363 "2001-03-19T22:05:39Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![aleung](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/a/54ee81/32.png) [@aleung](https://forum.highend3d.com/u/aleung)
#### Post date: [March 19, 2001, 10:05pm UTC](https://forum.highend3d.com/t/referencing-the-graph-editor-from-the-api/7363/1 "2001-03-19T22:05:39Z")

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Can anyone point me to any documentation dealing with linking to the graph editor from custom DG nodes ? Specifically w.r.t. having custom axes such as is the case with set driven keys that run from an additional attribute and aren't directly linked to time.

Thanks.

G.
