I have a few Maya character animations that I'd like to re-arrange all the keys for to get reverse versions of the original moves.
Obviously I can watch them in reverse in the viewer, but need them to play forward as i'd like to export the reversed animations to a real-time game engine. I can import the animation file and copy paste multiple key frames, but thinking there's gotta be a faster way to do this. Looking at the Graph/Dope Sheet Editors and checking online, I can't find it if so.
Appreciate any help.
j.