# Shake And Qmaster

**URL:** https://forum.highend3d.com/t/shake-and-qmaster/9693
**Category:** Compositing
**Tags:** shake
**Created:** [May 31, 2006, 5:21pm UTC](https://forum.highend3d.com/t/shake-and-qmaster/9693 "2006-05-31T17:21:38Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![user\_deleted](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/35a633/32.png) [@user\_deleted](https://forum.highend3d.com/u/user_deleted)
#### Post date: [May 31, 2006, 5:21pm UTC](https://forum.highend3d.com/t/shake-and-qmaster/9693/1 "2006-05-31T17:21:38Z")

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Anyone in OSX had success in using the Qmaster and Shake 4? I am getting the following error:

2006-05-30 17:58:05.375 Batch Monitor[1570] CFLog (0): CFMessagePort: bootstrap\_register(): failed 1103 (0x44f), port = 0x3b03, name = 'com.apple.BatchMonitor.ServiceProvider'  
See /usr/include/servers/bootstrap\_defs.h for the error codes.  
2006-05-30 17:58:05.382 Batch Monitor[1570] CFLog (99): CFMessagePortCreateLocal(): failed to name Mach port (com.apple.BatchMonitor.ServiceProvider)  
2006-05-30 17:58:06.237 Batch Monitor[1570] Trouble registering connection CPNoteBook Batch Monitor Channel.

Reading over on the Apple QMaster board there are some vague posts about how nasty it is to setup shake to use Qmaster. Is this really true? Manual basically says to add a .h file with one line instructing Shake to use the render manager. Other than that, shouldn't it just work, as it does with FCP or Motion?

TIA

j

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<div class="post-metadata">

### Author: ![user\_deleted](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/u/35a633/32.png) [@user\_deleted](https://forum.highend3d.com/u/user_deleted)
#### Post date: [June 13, 2006, 5:04pm UTC](https://forum.highend3d.com/t/shake-and-qmaster/9693/2 "2006-06-13T17:04:13Z")

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Bumping as I'm still trying to figure it out...

j
