# Singin The Blues

**URL:** https://forum.highend3d.com/t/singin-the-blues/64982
**Category:** wip
**Created:** [July 15, 2007, 8:10am UTC](https://forum.highend3d.com/t/singin-the-blues/64982 "2007-07-15T08:10:14Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![sagroth](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/s/46a35a/32.png) [@sagroth](https://forum.highend3d.com/u/sagroth)
#### Post date: [July 15, 2007, 8:10am UTC](https://forum.highend3d.com/t/singin-the-blues/64982/1 "2007-07-15T08:10:14Z")

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(click image to view)

[http://neilpolenske.com/animations/charlieGuitar.mov](http://neilpolenske.com/animations/charlieGuitar.mov)

QUOTE  
UPDATE: Okay, got the final render finished tonight and have updated the link with the final animation and deleted everything else (needs ta preserve mah webspaces!)

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### Author: ![fortner\_mike](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/f/977dab/32.png) [@fortner\_mike](https://forum.highend3d.com/u/fortner_mike)
#### Post date: [July 15, 2007, 3:04pm UTC](https://forum.highend3d.com/t/singin-the-blues/64982/2 "2007-07-15T15:04:47Z")

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Playing a guitar is hard thing to replicate because there’s a lot of minute finger movement, and it is exactly what is missing here, everything else is really animated very nicely…but do the fingers or it will not look right, and right now the whole hand doesn’t move in sync with the music. By the way, not only the fingers that pick the strings have to move, but anlso there has to be fingers on the neck of the guitar and they have to move accordingly as well, not that it has to precisely match the rhythm and tone, but the closer the better.

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### Author: ![sagroth](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/s/46a35a/32.png) [@sagroth](https://forum.highend3d.com/u/sagroth)
#### Post date: [July 15, 2007, 8:07pm UTC](https://forum.highend3d.com/t/singin-the-blues/64982/3 "2007-07-15T20:07:24Z")

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Okay, the link has been updated. I got the hand/finger motions in and am moving on to lip synch and facial animation next. May tweek some more with the hands, but for the most part they’re done.

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### Author: ![sagroth](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/s/46a35a/32.png) [@sagroth](https://forum.highend3d.com/u/sagroth)
#### Post date: [July 16, 2007, 5:50pm UTC](https://forum.highend3d.com/t/singin-the-blues/64982/4 "2007-07-16T17:50:40Z")

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H’okay. Got the lip synch done and the facial expressions finished (found out less was more in that case) and I’m pretty much done with this first half. Now I’m gonna start on remaking the outro section and getting this properly lit.

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### Author: ![sagroth](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/s/46a35a/32.png) [@sagroth](https://forum.highend3d.com/u/sagroth)
#### Post date: [July 28, 2007, 6:47am UTC](https://forum.highend3d.com/t/singin-the-blues/64982/5 "2007-07-28T06:47:02Z")

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Okay, update the first post with the final result. Check it out and let me know what ya think!

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### Author: ![fortner\_mike](https://forum.highend3d.com/letter_avatar_proxy/v4/letter/f/977dab/32.png) [@fortner\_mike](https://forum.highend3d.com/u/fortner_mike)
#### Post date: [July 28, 2007, 12:16pm UTC](https://forum.highend3d.com/t/singin-the-blues/64982/6 "2007-07-28T12:16:03Z")

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That’s nice. The hand on the neck looks perfect!
